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Custom RuneTable

Runes provide a boost to the player when activated in their rune table. In total, there are 5 different types of runes:

  • Minor (Rune MinorLegendaryRandom)
  • Major (Rune MajorLegendaryRandom)
  • Meta (Rune MetaLegendaryRandom)
  • Relic (Rune RelicLegendaryRandom)
  • Artifact (Rune ArtifactLegendaryRandom)

Runes may be permanently inserted into a slot, but may not be moved to another slot once placed. The player may have multiple runes in the same slot of their rune table, but only one rune may be active at any time. Runes only effect the player that has them equipped.

Runes are not 'dropped', but may be obtained through crafting or as prizes in events such as PvP and Trials. Runes are crafted using Rune Fragments (Material RuneFragment), Gold, and other materials. Crafting will provide a random rune of the type being created for all runes below Myth status.

Inserted runes can be destroyed for materials by using the 'Melt' button. Only inactive runes can be melted. When melted, runes return 20% of their rune fragment crafting cost. For example, a legendary Minor/Major rune will return 100 rune fragments when melted.

Rune Fragments[]

Rune fragments are materials used to create runes. See Smithy for more details.

Rune fragments are obtained from some PvP, Fishing and Trials/Gauntlet event rewards, as a login gift, as a reward from daily bounties, watching an ad chest in dungeon, purchasing from the Fishing Shop and from melting runes.

Minor Runes[]

Minor runes (Rune MinorLegendaryRandom) provide the player with bonuses. There are 4 different minor runes:

  1. Zyrk: + Experience
  2. Quindi: + Capture Rate
  3. Dar: + Gold Find
  4. Vryn: + Item Find
Minor Runes bonus per rarity in %
1 to 3 4
Common 5 7.5
Rare 10 15
Epic 15 22.5
Legendary 20 30
Mythic 25 37.5

Major Runes[]

Major runes (Rune MajorLegendaryRandom) improve a player's offensive and defensive modifiers. There are 12 different major runes:

  1. Tol: + Empower Chance
  2. Isa: + Damage Reduction
  3. Vex: + Dual Strike
  4. Pire: + Life Steal
  5. Phir: + Damage Enrage
  6. Dej: + Evade Chance
  7. Ora: + Speed
  8. Ixu: + Health
  9. Ogok: + Damage
  10. Nul: + Absorb Chance
  11. Voik: + Deflect Chance
  12. Nokai: + Block Chance
Major Runes bonus per rarity in %
1 to 9 10 & 11 12
Common 1 0.5 2
Rare 1.5 0.75 3
Epic 2 1 4
Legendary 2.5 1.25 5
Mythic 3 1.5 6

Meta Runes[]

Meta runes (Rune MetaLegendaryRandom) provide the player with effects based on a condition similar to amplifiers. There are 8 different meta runes:

  1. Vend: Your opponents first attack on you has a X% increased chance to be evaded
  2. Yuh: Your first attack on an opponent has a X% increased chance to be empowered
  3. Kaun: Your opponents first attack on you deals X% reduced damage
  4. Nox: Your first attack on an opponent deals X% increased damage
  5. Chet: Drain X% SP from an opponent when you defeat them
  6. Kor: While below 25% health, heals received are X% more effective
  7. Gael: While at full health, SP regeneration increased by X
  8. Sol: Attacks on your teammates have a X% chance to redirect to you
Meta Runes bonus per rarity in %
1 to 4 5 & 6 7 8
Common 10 25 10 15
Rare 15 50 15 20
Epic 20 75 20 25
Legendary 25 100 25 30
Mythic 30 125 30 35

Relic Runes[]

Relic runes (Rune RelicLegendaryRandom) provide the player with an effect similar to pets. There are 4 different relic runes:

  1. Mull: X% chance when you hit an enemy to reduce their current health by 10%
  2. Bonik: X% chance when you hit an enemy to reduce current enemy team health by 6%
  3. Wull: X% chance when you get hit to gain shielding equal to 10% of your current health
  4. Boli: X% chance when you get hit to increase your SP by 1
Relic Runes bonus per rarity in %
1 & 2 3 4
Common 1.25 1 10
Rare 2.5 2 15
Epic 3.75 3 20
Legendary 5 4 25
Mythic 6.25 5 30

Artifact Runes[]

Artifact runes (Rune ArtifactLegendaryRandom) provide the player with effects similar to pets and bone augments. There are 4 different artifact runes:

  1. Telgu: X% chance when you hit an enemy to ignore their defensive bonuses
  2. Melgu: X% chance when you get hit to ignore offensive bonuses
  3. Nonik: While at full health, gain X% damage reduction
  4. Mayu: While at full health, damage increased by X%
Artifact Runes bonus per rarity in %
1 & 2 3 & 4
Common 1 2
Rare 2 4
Epic 3 6
Legendary 4 8
Mythic 5 10


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