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In player versus player, you form a team of your main character and familiars to take on another player's team. The amount of familiars can change when a new PVP event starts. The enemy player is controlled by the AI. Points are awarded or deducted based on defeating or losing to the enemy team.

Rewards are given out at the end of a PVP event based on the number of accumulated points a player has won, as well as the relative ranking of the player.

The number of points won or lost is based on the total stats (TS) of the enemy. If enemy TS is lower than 400 then the points are 40+TS/5; if enemy TS is higher than 2200 then points are capped at 300; if enemy TS is between 400 and 1800 then the points are TS/10+80. Points are always rounded to the lowest integer (so 150.9 points are 150 points).

Excel formulas that calculate the above are (can be used interchangeably):

  • FLOOR(40 + MIN((Enemy_TS/5), 80) + MIN((MAX((Enemy_TS - 400),0) / 10), 180),1)
  • IF(Enemy_TS<400,40+Enemy_TS/5,IF(Enemy_TS>2200,300,FLOOR(Enemy_TS/10,1)+80))

As of 23/3/2018, losing a battle in PvP will gain a fraction of the winning points instead of losing points.[1]

Tickets[]

In order to participate in a PVP match the player must use a ticket {{{2}}}px. Upon using a ticket, the player must then select an opponent out of 10 players. There is also an option to use 2 to 5 tickets. Doing this will increase the rewards, however they will have lowered enemy player selections based on the amount of tickets they choose to use.

A maximum of 10 tickets can be held at a time with a regeneration rate of 1 ticket every 45 minutes. This number can be increased through in app purchases or via guild perks. Tickets can also be increased for viewing advertisements, using ticket pouch, or buying tickets using gems.

Tickets Used Targets Points Loot Experience Bonus Gold Find Bonus
1 {{{2}}}px 10 1x 1x +0% +0%
2 {{{2}}}px 7 2x 2x +100% +100%
3 {{{2}}}px 6 3x 3x +200% +200%
4 {{{2}}}px 5 4x 4x +300% +300%
5 {{{2}}}px 4 5x 5x +400% +400%

Coins[]

Coins earned from PvP are used to trade for items in the Craft menu. See Craft for details.

Dueling[]

Dueling is similar to PVP in that two players fight each other using their current PvP teams. Unlike PVP however, neither player is controlled by an AI, and no tickets are required.

Dueling does not give EXP or PvP coins.

Weekly leaderboard rewards[]

Looking for leaderboard rewards? It's here.

Champion Bundle[]

Champion Bundle
Icon Name Type Rarity Preview
Currency Gems 6k Gems Currency Generic
Shop ChampionPvPBundleAvatar
Mainhand ChampionDeathbringer Champion Deathbringer Main Hand Cosmetic
Offhand ChampionDoomface Champion Doomface Off hand Cosmetic
Head ChampionCrown Champion Crown Head Cosmetic
Body ChampionMail Champion Mail Body Cosmetic
Pet ChampionServant Champion Servant Pet Cosmetic
Accessory Cosmetic ChampionTrophies Champion Trophies Accessory Cosmetic
Mount ChampionStallion Champion Stallion Mount Cosmetic
Augment PumpLegendary 2x Pump Augment Legendary
Augment BrainLegendary 1x Brain Augment Legendary
Consumable ChampionHeroBoost 10 x Ticket Roll Consumable Legendary
Material RuneFragment 500x Rune Fragement Material Generic
Custom ChampionBundlePvp

Whenever a player reaches rank number 1 in the overall leaderboards the Champion bundle unlocks in Shop for purchase ($49,99). For example, rank 1 in T17 reaches 15 million points and rank 1 in T10 reaches 20 million points. Since T10 has the highest score that player will unlock the Champion bundle. The bundle contains the Champion Cosmetic Set. Once unlocked the bundle will stay available for one-time purchase[2].

Notes[]

  1. Before 3/23/2018, losing a battle in PvP deducts half the points the player would have won.
  2. Players who reached overall #1 before this bundle was implemented also have the option to buy it once
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