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Mounts provide movement speed, stats and a random bonus. They also provide a unique skill (2SP) which can be used only once per adventure.
Mounts are crafted using mount guts, gold, and other materials.
Tier of mounts are determined by zone you are current in. For example, a player get Tier 5 by clearing Z4 (Ashvale).
Total stats of mounts are same as equipment, but you need mount guts and other materials to upgrade.
Types
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Rarity | Movement Speed | Spread heal mounts | Damage target mounts | Damage furthest mounts |
---|---|---|---|---|
![]() ![]() Common | +10% | ![]() ![]() Chiko | ![]() ![]() Scud | ![]() ![]() Grumbles |
![]() ![]() Rare | +15% | ![]() ![]() Pun Pun | ![]() ![]() Mewmerz | ![]() ![]() Tristin |
![]() ![]() Epic | +20% | ![]() ![]() Tort | ![]() ![]() Venux | ![]() ![]() Dorvin |
![]() ![]() Legendary | +25% | ![]() ![]() Peach | ![]() ![]() Deano | ![]() ![]() Spomder |
See also Cosmetics and Cosmetic Bundle for cosmetic mounts.
Upgrade
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Rarity | +1 | +2 | +3 | +4 |
---|---|---|---|---|
Common | 5 ![]() | |||
50 ![]() | ||||
Rare | 20 ![]() | 40 ![]() | ||
25 ![]() | 50 ![]() | |||
Epic | 100 ![]() | 200 ![]() | 300 ![]() | |
2 ![]() | 4 ![]() | 6 ![]() | ||
Legendary | 500 ![]() | 1000 ![]() | 1500 ![]() | 2000 ![]() |
5 ![]() | 10 ![]() | 15? ![]() | 20? ![]() |
Reroll
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Reroll generate new stats and bonus from the mount.
Rarity | Base cost | 1st reroll | 2nd reroll |
---|---|---|---|
Common | 2 ![]() | 4 ![]() | 6 ![]() |
100 ![]() | 200 ![]() | 300 ![]() | |
Rare | 8 ![]() | 16 ![]() | 24 ![]() |
50 ![]() | 100 ![]() | 150 ![]() | |
Epic | 40 ![]() | 80 ![]() | 120 ![]() |
4 ![]() | 8 ![]() | 12 ![]() | |
Legendary | 200 ![]() | 400 ![]() | 600 ![]() |
10 ![]() | 20 ![]() | 30 ![]() |
Exchange
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Materials obtained in the Exchange menu correspond to rarity. Exchanging an upgraded item will provide additional material per +1 upgrade spot, as per the tables below.
Rarity | +0 | +1 | +2 | +3 | +4 |
---|---|---|---|---|---|
Common | ≈ 4 - 7 ![]() | ? ![]() | |||
2 - 4 ![]() | 6 ![]() | ||||
Rare | ≈ 18 - 22 ![]() | ≈ 32 ![]() | ≈ 52 ![]() | ||
2 - 3 ![]() | 5 ![]() | 39 ![]() | |||
Epic | ≈ 97 - 150 ![]() | ? ![]() | ≈ 265 ![]() | ≈ 397 - 497 ![]() | |
1 ![]() | 2 ![]() | 3 ![]() | 4 ![]() | ||
Legendary | ? ![]() | ? ![]() | ? ![]() | ? ![]() | ? ![]() |
? ![]() | ? ![]() | ? ![]() | ? ![]() | ? ![]() |
Bonus
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The strength of bonus is determined by mounts rarity.
Bonus | Common | Rare | Epic | Legendary |
---|---|---|---|---|
Block Chance | 1-2% | 3-4% | 5-6% | 7-8% |
Damage | 0.5-1% | 1.5-2% | 2.5-3% | 3.5-4% |
Damage Enrage | 0.5-1% | 1.5-2% | 2.5-3% | 3.5-4% |
Damage Reduction | 0.5-1% | 1.5-2% | 2.5-3% | 3.5-4% |
Deflect | 0.3-0.5% | 0.8-1% | 1.3-1.5% | 1.8-2% |
Dual Strike | 0.5-1% | 1.5-2% | 2.5-3% | 3.5-4% |
Empower Chance | 0.5-1% | 1.5-2% | 2.5-3% | 3.5-4% |
Evade Chance | 0.5-1% | 1.5-2% | 2.5-3% | 3.5-4% |
Health | 0.5-1% | 1.5-2% | 2.5-3% | 3.5-4% |
Life Steal | 0.5-1% | 1.5-2% | 2.5-3% | 3.5-4% |
Speed[1] | 0.5-1% | 1.5-2% | 2.5-3% | 3.5-4% |
Notes
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- ↑ Combat speed, not to be confused with movement speed.
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