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Zone 2 Background

Wintermarsh is the second questing zone. It contains the dungeons:

Custom ThreeStar Yeti's Tundra         Custom ThreeStar Gemm's Cell
Custom ThreeStar Blubber's Gutter     Custom OneStar     Deathmarsh[1]


Dungeon[]

Yeti's Tundra[]

Z2D1

Familiars unique to Yeti's Tundra:

Familiar Baumo
Familiar Baumo
{{{2}}}
Baumo UIPower 16% Attack (0SP) Snow Impact (2SP)
UIStamina 31% Damage closest Damage all
UIAgility 13% 90-110% 56-104%
Familiar Pengey
Familiar Pengey
{{{2}}}
Pengey UIPower 21% Attack (0SP) Snow Barrage (1SP) Cold Heal (2SP)
UIStamina 19.8% Damage closest Damage random Heal target
UIAgility 29.2% 90-110% 156-234% 80-120%
Familiar McGobblestein
Familiar McGobblestein
{{{2}}}
McGobblestein UIPower 29.2% Attack (0SP) Rake (1SP) Gobble (2SP)
UIStamina 15.2% Damage closest Damage closest Damage target
UIAgility 25.6% 90-110% 126-188% 119-221%
Familiar Yeti
Familiar Yeti
{{{2}}}
Yeti UIPower 29% Attack (0SP) Slam (1SP) Feast (2SP) Gnaw (3SP)
UIStamina 30% Damage closest Damage closest Drain closest Damage target
UIAgility 21% 90-110% 126-188% 80-120% 170-255%

Blubber's Gutter[]

Z2D2

Familiars unique to Blubber's Gutter:

Familiar Sugg
Familiar Sugg
{{{2}}}
Sugg UIPower 25% Attack (0SP) Blight (2SP)
UIStamina 27% Damage closest Damage closest 2
UIAgility 8% 90-110% 104-156%
Familiar Gak
Familiar Gak
{{{2}}}
Gak UIPower 26% Attack (0SP) Toxic Sludge (2SP)
UIStamina 12% Damage closest Damage random
UIAgility 22% 90-110% 182-338%
Familiar Grampz
Familiar Grampz
{{{2}}}
Grampz UIPower 16.3% Attack (0SP) Cane Smack (1SP) Health Stomp (2SP)
UIStamina 42% Damage closest Damage closest Spread Heal
UIAgility 11.7% 90-110% 126-188% 96-144%
Familiar Blubber
Familiar Blubber
{{{2}}}
Blubber UIPower 27% Attack (0SP) Infect (1SP) Ooze (2SP) Putrefy (3SP)
UIStamina 28% Damage closest Damage random Drain closest Damage closest
UIAgility 25% 90-110% 137-254% 80-120% 184-340%

Gemm's Cell[]

Z2D3

Familiars unique to Gemm's Cell:

Familiar Bromm
Familiar Bromm
{{{2}}}
Bromm UIPower 20% Attack (0SP) Bromm Smash (2SP)
UIStamina 28% Damage closest Damage closest 2
UIAgility 12% 90-110% 91-169%
Familiar Archie
Familiar Archie
{{{2}}}
Archie UIPower 17% Attack (0SP) Precision Shot (2SP)
UIStamina 17% Damage closest Damage target
UIAgility 26% 90-110% 136-204%
Familiar ShaMan
Familiar ShaMan
{{{2}}}
Sha'Man UIPower 26.8% Attack (0SP) Orb Toss (1SP) Heal (2SP)
UIStamina 15.2% Damage closest Damage target Heal target
UIAgility 28% 90-110% 89-165% 70-130%
Familiar Gemm
Familiar Gemm
{{{2}}}
Gemm UIPower 25% Attack (0SP) Quick Punch (1SP) Flex (2SP) Fury (3SP)
UIStamina 37% Damage closest Damage closest Spread Heal Damage all
UIAgility 18% 90-110% 126-188% 96-144% 80-120%

Deathmarsh[]

ZXD4 normal

Deathmarsh is a special dungeon unlocked at 9 stars. It spawns all familiars unique to Wintermarsh, including all three bosses.

Boss Dialogue[]

Conversations between you and each boss the first time you meet:[2]

Z2F1(Zone 2, Flag 1)
Pengey: Pukko...
Player: ...
Pengey: PUKKO!


Z2F2
McGobblestein: GOBBLE wheres my argyle GOBBLE sweater at?!
Player: ...
McGobblestein: GOBBLE!!!


Z2F3
Pengey: Pukko PUKKO!
McGobblestein: Yeah! What he said! Gobble GOBBLE!!


Z2D1(Zone 2, Dungeon 1)
Yeti: Hey! Who's this ICE hole?
Player: ...
Yeti: You better chill out! This Yeti is cooler than frozen Spaghetti!


Z2F5
Sugg: You think you can wander around in my sewers? I don't think so!


Z2D2
Blubber: You look tasty. I think I just found my dinner!


Z2F7
Sha'Man: You think you've got what it takes to battle me? Try 3 of me!


Z2F9
Bromm: Halt!
Player: ...
Bromm: Got a wise mouth here eh?
Player: ...
Bromm: I've had enough of your attitude!


Z2D3
Gemm: Ahhhh! Check out my pecks!
Player: ...
Gemm: Well... what about these deltz?
Player: ...
Gemm: Alright then... welcome to the gun show!

Rewards flags/dungeons[]

F/D Rewards
Z2F1 1xConsumable MinorHealingPotion / 1xConsumable MinorRevivePotion, 1500xCurrency Gold
Z2F2 1x Random Common Mount
Z2F3 25xMaterial CommonMaterial / 1000xCurrency Gold
Z2D1 1xBonus Experience / 50xCurrency Gems
Z2F4 1xConsumable AverageHealingPotion / 1000xCurrency Gold
Z2F5 50xMaterial RareMaterial / 1000xCurrency Gold
Z2F6 100xMaterial CommonMaterial / 25xMaterial RuneFragment / 10000xCurrency Gold
Z2D2 2500xCurrency Gold
Z2F7 1x Starter Egg / 10xMaterial CritterJelly
Z2F8 1xConsumable SmallTicketPouch / 50xCurrency Gems
Z2F9 1x Starter Box/ 10xMaterial ComponentCream
Z2D3 2500xCurrency Gold [3]
Z2D4 1xCurrency StatPoints / 1xMaterial EpicMaterial

Notes:[]

  1. Deathmarsh becomes available when the player has cleared the first three dungeons on Heroic difficulty.
  2. If you switch platforms (e.g. from mobile to PC) you will see the dialog again at the first boss meeting.
  3. Also unlocks World Boss and Lakehaven zone.
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