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Dungeons

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Questing Edit

Questing is the activity of exploring and defeating dungeons. The player must form a team of him or herself and up to 2 other characters to run through a dungeon, fighting monsters and collecting loot. Every fourth dungeon allows the player to team up with other players on their friends list or in their guild.

Energy Edit

In order to go questing the player must use energy (Energy). The amount of energy varies based on the difficulty of the dungeon: 10 for Normal, 20 for Hard and 30 for Heroic. Energy has a maximum of 99+ LVL of the player and regenerates at a rate of 1 every 4 minutes. Energy may also occasionally be replenished with the help of player-viewed advertisements.

Spawn Rates Edit

Type # Enemy # Chest # Lootable # Merchant # Shrine
Normal 6(100%) 0(50%) 1(40%) 2(10%) 5(25%) 6(25%) 7(25%) 8(25%) 0(90%) 1(10%) 0(70%) 1(25%) 2(5%)
Hard 6(50%) 7(50%) 0(40%) 1(45%) 2(15%) 6(25%) 7(25%) 8(25%) 9(25%) 0(88%) 1(12%) 0(65%) 1(30%) 2(5%)
Heroic 7(100%) 0(30%) 1(50%) 2(20%) 7(25%) 8(25%) 9(25%) 10(25%) 0(85%) 1(15%) 0(60%) 1(35%) 2(5%)
Special 8(100%) 0(30%) 1(50%) 2(20%) 7(25%) 8(25%) 9(25%) 10(25%) 0(80%) 1(20%) 0(60%) 1(35%) 2(5%)
Raid 10(100%) 1(80%) 2(20%) 7(25%) 8(25%) 9(25%) 10(25%) 0(97%) 1(3%) 1(75%) 2(25%)
Trials 7(100%) 0(100%) 0(100%) 0(100%) 1(100%)

Note: The boss encounter is not counted in the Enemy column. All bosses in dungeons are fixed encounters with the boss and two random additional enemies.

Chest Type Percentages Edit

Difficulty Small Chest Medium Chest Large Chest
Normal 93% 5% 2%
Hard 88.5% 7.5% 4%
Heroic/Special 84% 10% 6%

These percentages apply to both raids and dungeons.

Lootable Type Percentages Edit

Difficulty Small Gold Medium Gold Large Gold Small Gems Medium Gems Large Gems Equipment Hyper Shard
Normal 65% 16% 7% 1.5% 0.4% 0.1% 10% 0%
Hard 63.7% 16% 7% 2.5% 0.6% 0.2% 10% 0%
Heroic/Special 61.9% 16% 7% 4% 0.8% 0.3% 10% 0%
Raid 1 Any 65% 16% 7% 1.5% 0.4% 0.1% 10% 0%
Raid 2 Any 64.75% 16% 7% 1.5% 0.4% 0.1% 10% 0.25%

Bit Valley Edit

Zone 1 Background

Bit Valley is the first questing zone available. It contains the dungeons:

  • Grimz Crossing
  • Dryad's Heart
  • Lord Cerulean's Tomb
  • Grim Valley

Wintermarsh Edit

Zone 2 Background

Wintermarsh is the second questing zone. It contains the dungeons:

  • Yeti's Tundra
  • Blubber's Gutter
  • Gemm's Cell
  • Deathmarsh

Lakehaven Edit

Zone 3 Background

Lakehaven is the third questing zone. It contains the dungeons:

  • Nosdoodoo Wasteland
  • Jeb's Chamber
  • Quirrel's Fortress
  • Corpse Haven

Ashvale Edit

Zone 4 Background

Ashvale is the fourth questing zone. It contains the dungeons:

  • Rexie's Plateau
  • Warty's Corridor
  • Kov'alg Pit
  • Bonevale

Raids Edit

See Raids.

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